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46 Yoko Taro Quotes: Unmask The Illusive Video Game Director

Yoko Taro quotes provide deep insights into the workings of the iconic video game director's mind

Yoko Taro is one of the most iconic video game directors, hailing from Japan.

Over the years, Yoko Taro has worked on a number of memorable video games. Some of the games he has worked on include the 'Drakengard' series, the 'Nier' series, and 'SINoALICE'.

The video game director from Japan is known to wear a mask over his face for privacy, which is why he is considered one of the most mysterious people in the video game industry.

In this article, we'll share more than 35 Yoko Taro best quotes with you. Including, funny Yoko Taro quotes, money Yoko Taro quotes, and more serious Yoko Taro quotes, you'll find all kinds of Yoko Taro quotes here. So, if you're a fan of video games designed by or directed by Yoko Taro, read these Yoko Taro quotes to find out more.

If you love these Yoko Taro quotes and are looking for more unique quotes articles on Kidadl, check out these inspirational video game quotes and Yasuo quotes too!

Yoko Taro Video Game Quotes

In this first section of Yoko Taro quotes, we'll take a look at some Yoko Taro quotes where the video game director discusses his methods and approach towards video games. Which of these Yoko Taro quotes interests you most?

Yoko Taro quotes aren't just about video games but also about his personal beliefs about the world in general.

1. "When you really think about it, it doesn't really matter where a game ends. Ultimately, if the player is satisfied with stopping at a particular point, it doesn't matter if it's where the creator intended things to end or not... and so that's where the idea of having so many endings came about."

- Yoko Taro.

2. "To be honest, I think I am making normal games targeted towards normal people. But ultimately, when I release those normal games, weird people find them to be weird games and enjoy them. Which probably means there's something wrong with me."

- Yoko Taro.

3. "I've always felt that it didn't feel right for me when a protagonist goes through a storyline where they're killing a lot of enemies, and at the very end of the story he ends up kissing the heroine, and that's where you end the game."

- Yoko Taro.

4. "You can even express movies and poetry using video games. For those reasons, I've decided to create stories through video games."

- Yoko Taro.

5. "Speaking seriously, 'Ikaruga' influenced how I synchronize the game sequences with the music. Combining the two in a way that appeals to people's hearts is a task that's quite difficult."

- Yoko Taro.

6. "I feel that a world in which you only see what you want to see is incomplete. And as a game creator, I am only here to prepare a game that will expand the breadth of your thinking, and leave the decision between good and evil up to the players."

- Yoko Taro.

7. "I have liked games for a very long time but when I saw 'Gradius' at the arcade as a high school student, I became certain that in the future, all forms of entertainment will be taken over by video games."

- Yoko Taro.

8. "The reason why there are so many characters who suffer in my games is that I want to show reality."

- Yoko Taro.

9. "My belief is that if there are already games that other developers are putting out that are satisfying to the player, with great action or an excellent story, then I desire to create something different - a different type of experience."

- Yoko Taro.

10. "The reason my games are chaotic is that the world is chaotic, not me. I don't aim for bad endings - they just naturally come out."

- Yoko Taro.

11. "So 'Nier Automata' feels like a story about androids but no, the main theme of 'Automata' is human."

- Yoko Taro.

12. "Actually, multiple playthroughs and deleting saved files are things that other games have done, so I don't see myself as a forerunner of those elements in the game."

- Yoko Taro.

13. "If there are 100 people, I don't anticipate all 100 liking my scenario - but I write it so at least one or two of them will love and get really into that particular story."

- Yoko Taro.

14. "In 'Drakengard', you have magic and non-magic missiles that couldn't shoot each other down."

- Yoko Taro.

15. "After we released 'Drakengard 3', I think everyone was well sick of all the games I made by then, and I really didn't really want to work anymore. I was thinking I'd probably just go and hide in the mountains and live out the rest of my life as a hermit or something."

- Yoko Taro.

16. "For 'Nier: Automata', I wasn't told to target anyone. I just made what I wanted to, and I tried to stay hidden from Square Enix as much as possible."

- Yoko Taro.

17. "Whenever I write the scenarios for my games, I don't necessarily envision them being liked or being wonderful for everyone."

- Yoko Taro.

18. "As for my favorite games growing up, if I were to mention a game other than 'Gradius', it would have to be 'Xervious'."

- Yoko Taro.

19. "In any case, 'Nier: Automata' is not a perfect game. But I am proud of everything in it."

- Yoko Taro.

20. "In 'Nier: Automata' the protagonists are androids, not humans, and that's very common in a Science Fiction story."

- Yoko Taro.

21. "There are multiple teams within Platinum, but the specific team I worked with, Team Taura, is really young and powerful and they're very talented in going through a lot of volume of work at a really fast pace."

- Yoko Taro.

22. "I constantly want to do something new and surprise the audience."

- Yoko Taro.

23. "Personally, I don't want to be regarded as that one person who's responsible for the title. Of course, I do understand where it's coming from, because I am the director of the game, and I did work on the last title as well. But the people who are actually making this game are the younger developers at Platinum, so I want to shine the spotlight on them."

- Yoko Taro.

24. "My true goal is, I believe, that directors can do more than just make a game. I think we can find new possibilities within games, and I believe that is the core of the job."

- Yoko Taro.

25. "I could go on forever if I started to list the games that I liked, but the title that made me want to make games myself was 'Gradius'."

- Yoko Taro.

26. "... I think the kind of games that Platinum makes are very much for those action-game maniacs, and it's a very closed-off area, but it seemed like an excellent fit with the kind of really geeky worlds that Square Enix makes. I think overall, they became a great combination together."

- Yoko Taro.

Yoko Taro Mask Quotes

Still looking for more Yoko Taro quotes? Yoko Taro is known for wearing a mask when it comes to doing interviews and appearing in public events. In this section, we'll check out some Yoko Taro quotes regarding his mask-wearing habit. You might learn something new from these Yoko Taro quotes!

A Yoko Taro quote about why he wears a mask reveals a lot about the video game director's shy nature.

27. "I don't want to alter their perception of the game by seeing who I am."

- Yoko Taro.

28. "I personally don't feel like I'm really different with the mask on or not, but I don't really like to take interviews or go talk to other people in or in front of other people."

- Yoko Taro.

29. "I felt that just looking at the world in general, there are so many types of people, and some hide who they truly are. And I feel that every person has some kind of warped identity inside them that they decide if they want to show or not."

- Yoko Taro.

30. "Personally, I don't like going out in public. I know that doing interviews and appearances is one of the main ways to get information across to players, but when I do it, I'm careful not to distract too much from the game. I feel that a developer should let their game speak for itself."

- Yoko Taro.

31. "I try to be myself, even with the mask on, but I also try to be careful that I don't break the image that other people might have of me and I try to keep things light, I guess."

- Yoko Taro.

32. "Yeah, it's different from when I have the mask on or when I'm at home. But that's because when someone purchases a product of ours, I feel like it's important to consider how they perceive the game. So rather than me as a 47-year-old middle-aged man going up on stage talking about the game, I feel it's more interesting to a player if they see a weird character represent the game."

- Yoko Taro.

33. "It's almost like the game is a slave to the music in a lot of ways. The emotions that are created in the players themselves are [a result of the music] and the game just sort of follows along behind that."

- Yoko Taro.

34. "For 'Nier: Automata', Square Enix kind of ordered me to promote the game, and I actually had a little bit of a quarrel with our producer, Mr. Saito, about not wanting to do it. After many discussions and arguments, we ended up with the mask. So, I gave in with that condition."

- Yoko Taro.

Funny Yoko Taro Quotes

Over the years, Yoko Taro has spoken several quotes that are incredibly funny. You'll find all these Yoko Taro quotes in this section.

35. "I love alcohol. But these days, I can feel my body breaking apart from it, so I usually drink diet coke. I drink around three liters a day. Of course, I still mix a bit of alcohol in here and there."

- Yoko Taro.

36. "I used to play at arcades every day from a young age. At that time, video games were considered to be something that delinquents played."

- Yoko Taro.

37. "In the original Nier, there was the story of the wolf and the people with the masks. I remember crying along with the story as I was writing it while I was completely wasted."

- Yoko Taro.

38. "The theme on the overall Nier team, though, is if you'll give us money, we'll basically do whatever you want."

- Yoko Taro.

39. "Most intelligent developers would be talking statistics on that and find out the metrics; but as you may know, I'm quite an idiot, so I don't do that kind of thing. I think rather than knowing which decision players finally took in the end, the important thing is simply having the choice and making that decision."

- Yoko Taro.

40. "What I really love about philosophers and psychologists is that they sound smart."

- Yoko Taro.

41. "When I'm able to eat cheap and delicious food, like ramen and beef bowls, I can't stop but to think, 'Ah, what a great era I was born in.'"

- Yoko Taro.

42. "I've already gotten many questions asking about why I chose fairy tales as a theme, so I'm pretty exhausted. So I'd like to quickly summarize my answer, which is 'I want a lot of money.'"

- Yoko Taro.

Yoko Taro Deep Quotes

Are you enjoying these Yoko Taro quotes? For the final installment of Yoko Taro quotes, here are some thoughtful Yoko Taro quotes for you to think about. Which of the Yoko Taro quotes on this list is your favorite?

43. "For me, when we're all human beings, it's just interesting that we cannot understand the other person or how they think. That's one part of the human aspect that fascinates me."

- Yoko Taro.

44. "I kind of want to continue to fail, because it's easier for me to think of what I want to do next. Whereas if I succeed, I might have to follow that path."

- Yoko Taro.

45. "I don't think that humankind is worthy of trust when we can't let go of war, draw borders between neighboring countries, seek to become richer than others, find joy in defeating others in sports, and choose someone of the opposite gender based on their appearance."

- Yoko Taro.

46. "I drink beer, white wine, and whiskey soda. People don't believe me when I say so, but I buy the cheapest one available at the supermarket."

- Yoko Taro.

Here at Kidadl, we have carefully created lots of interesting family-friendly quotes for everyone to enjoy! If you liked our suggestions for Yoko Taro quotes, then why not take a look at these Yogg Saron quotes or gaming quotes too?

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The Kidadl Team is made up of people from different walks of life, from different families and backgrounds, each with unique experiences and nuggets of wisdom to share with you. From lino cutting to surfing to children’s mental health, their hobbies and interests range far and wide. They are passionate about turning your everyday moments into memories and bringing you inspiring ideas to have fun with your family.

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